First here the clip from IGN
What's strange about gameplay other then the short gameplay time is that most of this game is fighting with her sisters and the EX stages only serve for gaining points used to enter the sister's realm and the demon exorcising scarf bombs. control are really poor....both Linda and the scarf are controlled separately by the dual shock controls and this creates lots of havoc as Linda doesn't move very fast or acrobatically and you can actually mis-aim with the scarf even with auto targeting. To be honest the stretching gameplay is innovative and Demonica's stage plays out as you Linda trying to prevent her from entering the shack she is occupying because Demonica's appearance is so horrible it causes instant death.
As for art style, its incredibly simple but sickeningly colourful because of the nature of the stretching engine but why is this game so strange in look....ummm Picasso face on whatever, diva with a deadly temperment, living blob of jelly, vomit, oh yeh did I mention the big chested Bonita Zakos. This is one insane game